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osu-lazer/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs

39 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Tournament.Components;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Showcase
{
public class ShowcaseScreen : BeatmapInfoScreen, IProvideVideo
{
private Box chroma;
[BackgroundDependencyLoader]
private void load()
{
AddRangeInternal(new Drawable[] {
new TournamentLogo(),
new TourneyVideo("showcase")
{
Loop = true,
RelativeSizeAxes = Axes.Both,
},
chroma = new Box
{
// chroma key area for stable gameplay
Name = "chroma",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Height = 695,
Width = 1366,
Colour = new Color4(0, 255, 0, 255),
}
});
}
}
}