1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
osu-lazer/osu.Game.Tests/Visual/Menus/IntroTestScene.cs
2020-04-03 15:08:06 +09:00

73 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public abstract class IntroTestScene : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(StartupScreen),
typeof(IntroScreen),
typeof(IntroTestScene),
};
[Cached]
private OsuLogo logo;
protected IntroTestScene()
{
OsuScreenStack introStack = null;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Alpha = 0,
RelativePositionAxes = Axes.Both,
Depth = float.MinValue,
Position = new Vector2(0.5f),
}
};
AddStep("restart sequence", () =>
{
logo.FinishTransforms();
logo.IsTracking = false;
introStack?.Expire();
Add(introStack = new OsuScreenStack
{
RelativeSizeAxes = Axes.Both,
});
introStack.Push(CreateScreen());
});
AddUntilStep("wait for menu", () => introStack.CurrentScreen is MainMenu);
}
protected abstract IScreen CreateScreen();
}
}