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osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs
Dan Balasescu ee62f3c0d3 Fix test failure
Similar to SliderPlacementBlueprint.
2022-12-02 18:32:43 +09:00

79 lines
2.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
{
public partial class SpinnerPlacementBlueprint : PlacementBlueprint
{
public new Spinner HitObject => (Spinner)base.HitObject;
private readonly SpinnerPiece piece;
private bool isPlacingEnd;
[Resolved(CanBeNull = true)]
[CanBeNull]
private IBeatSnapProvider beatSnapProvider { get; set; }
public SpinnerPlacementBlueprint()
: base(new Spinner { Position = OsuPlayfield.BASE_SIZE / 2 })
{
InternalChild = piece = new SpinnerPiece { Alpha = 0.5f };
}
protected override void Update()
{
base.Update();
if (isPlacingEnd)
updateEndTimeFromCurrent();
piece.UpdateFrom(HitObject);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
if (isPlacingEnd)
{
if (e.Button != MouseButton.Right)
return false;
updateEndTimeFromCurrent();
EndPlacement(true);
}
else
{
if (e.Button != MouseButton.Left)
return false;
BeginPlacement(commitStart: true);
piece.FadeTo(1f, 150, Easing.OutQuint);
isPlacingEnd = true;
}
return true;
}
private void updateEndTimeFromCurrent()
{
HitObject.EndTime = beatSnapProvider == null
? Math.Max(HitObject.StartTime, EditorClock.CurrentTime)
: Math.Max(HitObject.StartTime + beatSnapProvider.GetBeatLengthAtTime(HitObject.StartTime), beatSnapProvider.SnapTime(EditorClock.CurrentTime));
}
}
}