mirror of
https://github.com/ppy/osu.git
synced 2024-11-09 02:47:28 +08:00
247 lines
6.7 KiB
C#
247 lines
6.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using JetBrains.Annotations;
|
|
using Newtonsoft.Json;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Extensions;
|
|
using osu.Game.Users;
|
|
|
|
namespace osu.Game.Online.API.Requests.Responses
|
|
{
|
|
public class APIUser : IEquatable<APIUser>, IUser
|
|
{
|
|
[JsonProperty(@"id")]
|
|
public int Id { get; set; } = 1;
|
|
|
|
[JsonProperty(@"join_date")]
|
|
public DateTimeOffset JoinDate;
|
|
|
|
[JsonProperty(@"username")]
|
|
public string Username { get; set; }
|
|
|
|
[JsonProperty(@"previous_usernames")]
|
|
public string[] PreviousUsernames;
|
|
|
|
[JsonProperty(@"country")]
|
|
public Country Country;
|
|
|
|
public readonly Bindable<UserStatus> Status = new Bindable<UserStatus>();
|
|
|
|
public readonly Bindable<UserActivity> Activity = new Bindable<UserActivity>();
|
|
|
|
[JsonProperty(@"profile_colour")]
|
|
public string Colour;
|
|
|
|
[JsonProperty(@"avatar_url")]
|
|
public string AvatarUrl;
|
|
|
|
[JsonProperty(@"cover_url")]
|
|
public string CoverUrl
|
|
{
|
|
get => Cover?.Url;
|
|
set => Cover = new UserCover { Url = value };
|
|
}
|
|
|
|
[JsonProperty(@"cover")]
|
|
public UserCover Cover;
|
|
|
|
public class UserCover
|
|
{
|
|
[JsonProperty(@"custom_url")]
|
|
public string CustomUrl;
|
|
|
|
[JsonProperty(@"url")]
|
|
public string Url;
|
|
|
|
[JsonProperty(@"id")]
|
|
public int? Id;
|
|
}
|
|
|
|
[JsonProperty(@"is_admin")]
|
|
public bool IsAdmin;
|
|
|
|
[JsonProperty(@"is_supporter")]
|
|
public bool IsSupporter;
|
|
|
|
[JsonProperty(@"support_level")]
|
|
public int SupportLevel;
|
|
|
|
[JsonProperty(@"is_gmt")]
|
|
public bool IsGMT;
|
|
|
|
[JsonProperty(@"is_qat")]
|
|
public bool IsQAT;
|
|
|
|
[JsonProperty(@"is_bng")]
|
|
public bool IsBNG;
|
|
|
|
[JsonProperty(@"is_bot")]
|
|
public bool IsBot { get; set; }
|
|
|
|
[JsonProperty(@"is_active")]
|
|
public bool Active;
|
|
|
|
[JsonProperty(@"is_online")]
|
|
public bool IsOnline;
|
|
|
|
[JsonProperty(@"pm_friends_only")]
|
|
public bool PMFriendsOnly;
|
|
|
|
[JsonProperty(@"interests")]
|
|
public string Interests;
|
|
|
|
[JsonProperty(@"occupation")]
|
|
public string Occupation;
|
|
|
|
[JsonProperty(@"title")]
|
|
public string Title;
|
|
|
|
[JsonProperty(@"location")]
|
|
public string Location;
|
|
|
|
[JsonProperty(@"last_visit")]
|
|
public DateTimeOffset? LastVisit;
|
|
|
|
[JsonProperty(@"twitter")]
|
|
public string Twitter;
|
|
|
|
[JsonProperty(@"discord")]
|
|
public string Discord;
|
|
|
|
[JsonProperty(@"website")]
|
|
public string Website;
|
|
|
|
[JsonProperty(@"post_count")]
|
|
public int PostCount;
|
|
|
|
[JsonProperty(@"comments_count")]
|
|
public int CommentsCount;
|
|
|
|
[JsonProperty(@"follower_count")]
|
|
public int FollowerCount;
|
|
|
|
[JsonProperty(@"mapping_follower_count")]
|
|
public int MappingFollowerCount;
|
|
|
|
[JsonProperty(@"favourite_beatmapset_count")]
|
|
public int FavouriteBeatmapsetCount;
|
|
|
|
[JsonProperty(@"graveyard_beatmapset_count")]
|
|
public int GraveyardBeatmapsetCount;
|
|
|
|
[JsonProperty(@"loved_beatmapset_count")]
|
|
public int LovedBeatmapsetCount;
|
|
|
|
[JsonProperty(@"ranked_beatmapset_count")]
|
|
public int RankedBeatmapsetCount;
|
|
|
|
[JsonProperty(@"pending_beatmapset_count")]
|
|
public int PendingBeatmapsetCount;
|
|
|
|
[JsonProperty(@"scores_best_count")]
|
|
public int ScoresBestCount;
|
|
|
|
[JsonProperty(@"scores_first_count")]
|
|
public int ScoresFirstCount;
|
|
|
|
[JsonProperty(@"scores_recent_count")]
|
|
public int ScoresRecentCount;
|
|
|
|
[JsonProperty(@"beatmap_playcounts_count")]
|
|
public int BeatmapPlayCountsCount;
|
|
|
|
[JsonProperty(@"playstyle")]
|
|
private string[] playStyle
|
|
{
|
|
set => PlayStyles = value?.Select(str => Enum.Parse(typeof(APIPlayStyle), str, true)).Cast<APIPlayStyle>().ToArray();
|
|
}
|
|
|
|
public APIPlayStyle[] PlayStyles;
|
|
|
|
[JsonProperty(@"playmode")]
|
|
public string PlayMode;
|
|
|
|
[JsonProperty(@"profile_order")]
|
|
public string[] ProfileOrder;
|
|
|
|
[JsonProperty(@"kudosu")]
|
|
public KudosuCount Kudosu;
|
|
|
|
public class KudosuCount
|
|
{
|
|
[JsonProperty(@"total")]
|
|
public int Total;
|
|
|
|
[JsonProperty(@"available")]
|
|
public int Available;
|
|
}
|
|
|
|
private UserStatistics statistics;
|
|
|
|
/// <summary>
|
|
/// User statistics for the requested ruleset (in the case of a <see cref="GetUserRequest"/> or <see cref="GetFriendsRequest"/> response).
|
|
/// Otherwise empty.
|
|
/// </summary>
|
|
[JsonProperty(@"statistics")]
|
|
public UserStatistics Statistics
|
|
{
|
|
get => statistics ??= new UserStatistics();
|
|
set
|
|
{
|
|
if (statistics != null)
|
|
// we may already have rank history populated
|
|
value.RankHistory = statistics.RankHistory;
|
|
|
|
statistics = value;
|
|
}
|
|
}
|
|
|
|
[JsonProperty(@"rank_history")]
|
|
private APIRankHistory rankHistory
|
|
{
|
|
set => statistics.RankHistory = value;
|
|
}
|
|
|
|
[JsonProperty("badges")]
|
|
public Badge[] Badges;
|
|
|
|
[JsonProperty("user_achievements")]
|
|
public APIUserAchievement[] Achievements;
|
|
|
|
[JsonProperty("monthly_playcounts")]
|
|
public APIUserHistoryCount[] MonthlyPlayCounts;
|
|
|
|
[JsonProperty("replays_watched_counts")]
|
|
public APIUserHistoryCount[] ReplaysWatchedCounts;
|
|
|
|
/// <summary>
|
|
/// All user statistics per ruleset's short name (in the case of a <see cref="GetUsersRequest"/> response).
|
|
/// Otherwise empty. Can be altered for testing purposes.
|
|
/// </summary>
|
|
// todo: this should likely be moved to a separate UserCompact class at some point.
|
|
[JsonProperty("statistics_rulesets")]
|
|
[CanBeNull]
|
|
public Dictionary<string, UserStatistics> RulesetsStatistics { get; set; }
|
|
|
|
public override string ToString() => Username;
|
|
|
|
/// <summary>
|
|
/// A user instance for displaying locally created system messages.
|
|
/// </summary>
|
|
public static readonly APIUser SYSTEM_USER = new APIUser
|
|
{
|
|
Id = 0,
|
|
Username = "system",
|
|
Colour = @"9c0101",
|
|
};
|
|
|
|
public int OnlineID => Id;
|
|
|
|
public bool Equals(APIUser other) => this.MatchesOnlineID(other);
|
|
}
|
|
}
|