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mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:57:24 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2023-07-15 11:19:34 +09:00
..
Beatmaps Automated pass 2023-06-24 01:00:03 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Edit Fix remaining obvious CI inspections 2023-06-24 16:07:01 +02:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
Objects Use IsRewinding in a few more places 2023-07-08 13:32:24 +02:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps Update convert-samples-expected-conversion.json 2023-04-30 16:04:03 +02:00
Scoring Fix incorrect comparer implementation 2023-07-15 11:19:34 +09:00
Skinning Fix Triangle skin colors with Dual Stage mod 2023-06-17 10:12:26 +03:00
UI Automated pass 2023-06-24 01:00:03 +09:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Merge branch 'master' into results-screen-component-metrics 2023-07-13 19:53:52 +02:00
ManiaSettingsSubsection.cs Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
ManiaSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
osu.Game.Rulesets.Mania.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00