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osu-lazer/osu.Game/Screens/Play/SongProgressInfo.cs
2017-05-09 06:05:37 +03:00

113 lines
3.7 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using System;
namespace osu.Game.Screens.Play
{
public class SongProgressInfo : Container
{
private OsuSpriteText timeCurrent;
private OsuSpriteText timeLeft;
private OsuSpriteText progress;
private double startTime;
private double endTime;
private int previousPercent;
private int previousSecond;
private bool defaultsSetted;
private const int margin = 10;
public IClock AudioClock;
public double StartTime { set { startTime = value; } }
public double EndTime { set { endTime = value; } }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
timeCurrent = new OsuSpriteText
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Colour = colours.BlueLighter,
Font = @"Venera",
Margin = new MarginPadding
{
Left = margin,
},
},
progress = new OsuSpriteText
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Colour = colours.BlueLighter,
Font = @"Venera",
},
timeLeft = new OsuSpriteText
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Colour = colours.BlueLighter,
Font = @"Venera",
Margin = new MarginPadding
{
Right = margin,
},
}
};
}
protected override void Update()
{
base.Update();
double songCurrentTime = AudioClock.CurrentTime - startTime;
if (!defaultsSetted)
{
timeCurrent.Text = @"0:00";
timeLeft.Text = TimeSpan.FromMilliseconds(endTime - startTime).ToString(@"m\:ss");
progress.Text = @"0%";
defaultsSetted = true;
}
else
{
if(songCurrentTime >= 0)
{
int currentSecond = TimeSpan.FromMilliseconds(songCurrentTime).Seconds;
if (currentSecond != previousSecond)
{
previousSecond = currentSecond;
timeCurrent.Text = TimeSpan.FromMilliseconds(songCurrentTime).ToString(@"m\:ss");
timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
}
int currentPercent = (int)((songCurrentTime / (endTime - startTime)) * 100);
if (currentPercent != previousPercent)
{
previousPercent = currentPercent;
progress.Text = currentPercent.ToString() + @"%";
}
}
}
}
}
}