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osu-lazer/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs
2017-03-17 13:33:48 +09:00

21 lines
649 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Taiko.Objects;
using System.Collections.Generic;
namespace osu.Game.Modes.Taiko.Beatmaps
{
internal class TaikoBeatmapConverter : IBeatmapConverter<TaikoHitObject>
{
public Beatmap<TaikoHitObject> Convert(Beatmap original)
{
return new Beatmap<TaikoHitObject>(original)
{
HitObjects = new List<TaikoHitObject>() // Todo: Implement
};
}
}
}