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osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
2018-04-13 18:26:38 +09:00

39 lines
1.2 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableSliderTail : DrawableOsuHitObject, IRequireTracking
{
/// <summary>
/// The judgement text is provided by the <see cref="DrawableSlider"/>.
/// </summary>
public override bool DisplayJudgement => false;
public bool Tracking { get; set; }
public DrawableSliderTail(Slider slider, HitCircle hitCircle)
: base(hitCircle)
{
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fit;
AlwaysPresent = true;
Position = HitObject.Position - slider.Position;
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (!userTriggered && timeOffset >= 0)
AddJudgement(new OsuSliderTailJudgement { Result = Tracking ? HitResult.Great : HitResult.Miss });
}
}
}