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osu-lazer/osu.Game.Rulesets.Catch
Dean Herbert c8134162b5
Merge pull request #8934 from smoogipoo/sorcerer-catch-changes
Implement Sorcerer's osu!catch difficulty calculation adjustments
2020-05-06 18:10:33 +09:00
..
Beatmaps Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
Difficulty Merge branch 'master' into sorcerer-catch-changes 2020-05-04 15:25:09 +09:00
Judgements Adjust catch HP increase values 2020-01-07 15:09:30 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Add spaces to comments 2020-05-04 18:36:24 -07:00
Objects Remove hack limiting max number of ticks 2020-05-04 15:27:04 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Add spaces to comments 2020-05-04 18:36:24 -07:00
Resources/Testing/Beatmaps Trim unnecessary file contents 2019-08-01 18:04:57 +09:00
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Remove no longer necessary extensions 2020-04-14 04:38:18 +03:00
UI Privatize externally-unused methods 2020-04-22 07:37:49 +03:00
CatchInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
CatchRuleset.cs Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
osu.Game.Rulesets.Catch.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00