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59 lines
1.4 KiB
C#
59 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public class ClickableUsername : OsuHoverContainer
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{
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private readonly OsuSpriteText text;
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private UserProfileOverlay profile;
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private User user;
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public User User
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{
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get => user;
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set
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{
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if (user == value) return;
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user = value;
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text.Text = user.Username;
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}
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}
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public float TextSize
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{
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get => text.Font.Size;
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set => text.Font = text.Font.With(size: value);
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}
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public ClickableUsername()
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{
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AutoSizeAxes = Axes.Both;
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Child = text = new OsuSpriteText { Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true) };
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}
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[BackgroundDependencyLoader(true)]
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private void load(UserProfileOverlay profile)
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{
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this.profile = profile;
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}
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protected override bool OnClick(ClickEvent e)
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{
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profile?.ShowUser(user);
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return true;
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}
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}
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}
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