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osu-lazer/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs

41 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Gameplay.Components;
namespace osu.Game.Tournament.Tests.Components
{
public class TestSceneMatchScoreDisplay : TournamentTestScene
{
[Cached(Type = typeof(MatchIPCInfo))]
private MatchIPCInfo matchInfo = new MatchIPCInfo();
public TestSceneMatchScoreDisplay()
{
Add(new TournamentMatchScoreDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
}
protected override void LoadComplete()
{
base.LoadComplete();
Scheduler.AddDelayed(() =>
{
int amount = (int)((RNG.NextDouble() - 0.5) * 10000);
if (amount < 0)
matchInfo.Score1.Value -= amount;
else
matchInfo.Score2.Value += amount;
}, 100, true);
}
}
}