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osu-lazer/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetTabItem.cs
2020-01-30 10:34:22 +03:00

57 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class ProfileRulesetTabItem : OverlayRulesetTabItem
{
private bool isDefault;
public bool IsDefault
{
get => isDefault;
set
{
if (isDefault == value)
return;
isDefault = value;
icon.FadeTo(isDefault ? 1 : 0, 200, Easing.OutQuint);
}
}
protected override Color4 AccentColour
{
get => base.AccentColour;
set
{
base.AccentColour = value;
icon.FadeColour(value, 120, Easing.OutQuint);
}
}
private readonly SpriteIcon icon;
public ProfileRulesetTabItem(RulesetInfo value)
: base(value)
{
Add(icon = new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Alpha = 0,
AlwaysPresent = true,
Icon = FontAwesome.Solid.Star,
Size = new Vector2(12),
});
}
}
}