1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 07:32:54 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/TestSceneBarLineApplication.cs
2021-04-21 14:32:37 +09:00

34 lines
1008 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TestSceneBarLineApplication : HitObjectApplicationTestScene
{
[Test]
public void TestApplyNewBarLine()
{
DrawableBarLine barLine = new DrawableBarLine();
AddStep("apply new bar line", () => barLine.Apply(PrepareObject(new BarLine
{
StartTime = 400,
Major = true
})));
AddHitObject(barLine);
RemoveHitObject(barLine);
AddStep("apply new bar line", () => barLine.Apply(PrepareObject(new BarLine
{
StartTime = 200,
Major = false
})));
AddHitObject(barLine);
}
}
}