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53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Skinning.Default
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{
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public partial class DefaultJudgementPieceSliderTickMiss : CompositeDrawable, IAnimatableJudgement
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{
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private readonly HitResult result;
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private Circle piece = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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public DefaultJudgementPieceSliderTickMiss(HitResult result)
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{
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this.result = result;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(piece = new Circle
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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Colour = colours.ForHitResult(result),
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Size = new Vector2(DrawableSliderTick.DEFAULT_TICK_SIZE)
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});
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}
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public void PlayAnimation()
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{
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this.ScaleTo(1.4f);
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this.ScaleTo(1f, 150, Easing.Out);
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this.FadeOutFromOne(600);
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}
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public Drawable? GetAboveHitObjectsProxiedContent() => piece.CreateProxy();
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}
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}
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