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127 lines
4.8 KiB
C#
127 lines
4.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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namespace osu.Game.Screens.Edit
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{
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[Cached]
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public abstract partial class EditorScreenWithTimeline : EditorScreen
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{
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public const float PADDING = 10;
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public Container TimelineContent { get; private set; } = null!;
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public Container MainContent { get; private set; } = null!;
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private LoadingSpinner spinner = null!;
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protected EditorScreenWithTimeline(EditorScreenMode type)
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: base(type)
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{
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}
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[BackgroundDependencyLoader(true)]
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private void load(OverlayColourProvider colourProvider)
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{
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// Grid with only two rows.
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// First is the timeline area, which should be allowed to expand as required.
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// Second is the main editor content, including the playfield and side toolbars (but not the bottom).
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Child = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(),
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},
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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Name = "Timeline",
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background4
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},
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new GridContainer
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{
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Name = "Timeline content",
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = PADDING, Top = PADDING },
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Content = new[]
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{
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new Drawable[]
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{
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TimelineContent = new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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},
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},
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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},
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ColumnDimensions = new[]
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{
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 90),
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}
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}
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}
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},
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},
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new Drawable[]
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{
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MainContent = new Container
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{
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Name = "Main content",
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RelativeSizeAxes = Axes.Both,
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Depth = float.MaxValue,
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Child = spinner = new LoadingSpinner(true)
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{
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State = { Value = Visibility.Visible },
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},
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},
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},
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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LoadComponentAsync(CreateMainContent(), content =>
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{
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spinner.State.Value = Visibility.Hidden;
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MainContent.Add(content);
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content.FadeInFromZero(300, Easing.OutQuint);
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LoadComponentAsync(new TimelineArea(CreateTimelineContent()), TimelineContent.Add);
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});
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}
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protected abstract Drawable CreateMainContent();
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protected virtual Drawable CreateTimelineContent() => new Container();
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}
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}
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