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Audio
Fix audio previews not being adjusted in volume correctly
2021-02-17 20:51:17 +09:00
Beatmaps
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00
Collections
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Configuration
Merge pull request #12330 from Cublibre/master
2021-04-15 19:21:04 +09:00
Database
Revert EF Core to version 2.2
2021-03-21 11:05:15 +01:00
Extensions
Fix volume controls not supporting key repeat
2021-04-14 13:11:24 +09:00
Graphics
Add new colours for editor designs
2021-04-14 20:10:50 +09:00
Input
Fix idle tracker assuming time starts at 0
2021-04-17 13:50:00 +02:00
IO
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
IPC
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Migrations
Remove alt-mousewheel bindings for volume adjustment
2021-04-12 14:00:32 +09:00
Online
Take current mod settings value into account on equality comparsion
2021-04-12 20:51:13 +03:00
Overlays
Increase multiplier to 1.8
2021-04-15 23:24:13 +09:00
Properties
Replays
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
Rulesets
Merge branch 'master' into fix-slider-zero-length
2021-04-16 18:47:22 +09:00
Scoring
Rename property back
2021-04-12 20:50:18 +09:00
Screens
Add border showing selected blueprints in timeline
2021-04-16 18:16:22 +09:00
Skinning
Fix incorrect default font overlap for score and combo
2021-03-26 10:35:46 +03:00
Storyboards
Fix xmldoc explaining incorrect behaviour
2021-03-11 12:15:59 +09:00
Tests
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Updater
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Users
Fix accuracy displaying incorrectly in online contexts
2021-03-30 22:42:32 +09:00
Utils
Merge pull request #12330 from Cublibre/master
2021-04-15 19:21:04 +09:00
osu!.res
osu.Game.csproj
Update framework
2021-04-16 17:30:39 +09:00
OsuGame.cs
Clean up implementation
2021-04-05 22:30:51 +09:00
OsuGameBase.cs
Merge pull request #12330 from Cublibre/master
2021-04-15 19:21:04 +09:00
PerformFromMenuRunner.cs
Add flow to allow MatchSubScreen to handle beatmap presentation locally
2021-03-03 14:13:51 +09:00