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Similar to velocity / difficulty points, a user expectation is that volume and sample settings will be transferred to newly placed objects from the most recent one. Closes https://github.com/ppy/osu/issues/18742. |
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.. | ||
Checks | ||
Tools | ||
BeatmapVerifier.cs | ||
BeatmapVerifierContext.cs | ||
DistancedHitObjectComposer.cs | ||
DrawableEditorRulesetWrapper.cs | ||
EditorToolboxGroup.cs | ||
ExpandingToolboxContainer.cs | ||
HitObjectComposer.cs | ||
HitObjectSelectionBlueprint.cs | ||
IBeatmapVerifier.cs | ||
IBeatSnapProvider.cs | ||
IDistanceSnapProvider.cs | ||
IPositionSnapProvider.cs | ||
PlacementBlueprint.cs | ||
SelectionBlueprint.cs | ||
SnapResult.cs | ||
SnapType.cs |