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34 lines
1008 B
C#
34 lines
1008 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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namespace osu.Game.Rulesets.Taiko.Tests
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{
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public class TestSceneBarLineApplication : HitObjectApplicationTestScene
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{
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[Test]
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public void TestApplyNewBarLine()
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{
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DrawableBarLine barLine = new DrawableBarLine();
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AddStep("apply new bar line", () => barLine.Apply(PrepareObject(new BarLine
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{
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StartTime = 400,
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Major = true
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})));
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AddHitObject(barLine);
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RemoveHitObject(barLine);
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AddStep("apply new bar line", () => barLine.Apply(PrepareObject(new BarLine
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{
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StartTime = 200,
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Major = false
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})));
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AddHitObject(barLine);
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}
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}
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}
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