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osu-lazer/osu.Game/Graphics/UserInterface/OsuDropDownMenu.cs
2017-03-14 19:49:40 -07:00

39 lines
1.3 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
namespace osu.Game.Graphics.UserInterface
{
public class OsuDropDownMenu<U> : DropDownMenu<U>
{
protected override BasicDropDownHeader CreateHeader() => new OsuDropDownHeader();
public OsuDropDownMenu()
{
ContentContainer.CornerRadius = 4;
ContentBackground.Colour = Color4.Black.Opacity(0.5f);
}
protected override void AnimateOpen()
{
ContentContainer.FadeIn(300, EasingTypes.OutQuint);
}
protected override void AnimateClose()
{
ContentContainer.FadeOut(300, EasingTypes.OutQuint);
}
protected override void UpdateContentHeight()
{
ContentContainer.ResizeTo(State == DropDownMenuState.Opened ? new Vector2(1, ContentHeight) : new Vector2(1, 0), 300, EasingTypes.OutQuint);
}
protected override DropDownMenuItem<U> CreateDropDownItem(string key, U value) => new OsuDropDownMenuItem<U>(key, value);
}
}