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29 lines
958 B
C#
29 lines
958 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.UI.Scrolling
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{
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/// <summary>
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/// A type of <see cref="Playfield"/> specialized towards scrolling <see cref="DrawableHitObject"/>s.
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/// </summary>
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public abstract class ScrollingPlayfield : Playfield
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{
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protected readonly IBindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
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[Resolved]
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private IScrollingInfo scrollingInfo { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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Direction.BindTo(scrollingInfo.Direction);
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}
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protected sealed override HitObjectContainer CreateHitObjectContainer() => new ScrollingHitObjectContainer();
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}
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}
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