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27 lines
941 B
C#
27 lines
941 B
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Modes.Mania.UI;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.Osu;
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using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.Osu.UI;
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using osu.Game.Modes.UI;
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namespace osu.Game.Modes.Mania
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{
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public class ManiaRuleset : Ruleset
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{
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public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
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public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new ManiaHitRenderer { Objects = objects };
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protected override PlayMode PlayMode => PlayMode.Mania;
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public override ScoreProcessor CreateScoreProcessor(int hitObjectsNumber) => null;
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public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
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}
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}
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