mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 01:07:25 +08:00
102 lines
3.3 KiB
C#
102 lines
3.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Screens.Edit;
|
|
using osu.Game.Screens.Edit.Timing;
|
|
using osu.Game.Screens.Edit.Timing.RowAttributes;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.Editing
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneTimingScreen : EditorClockTestScene
|
|
{
|
|
[Cached(typeof(EditorBeatmap))]
|
|
[Cached(typeof(IBeatSnapProvider))]
|
|
private readonly EditorBeatmap editorBeatmap;
|
|
|
|
[Cached]
|
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
|
|
|
private TimingScreen timingScreen;
|
|
|
|
protected override bool ScrollUsingMouseWheel => false;
|
|
|
|
public TestSceneTimingScreen()
|
|
{
|
|
editorBeatmap = new EditorBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
|
Beatmap.Disabled = true;
|
|
|
|
Child = timingScreen = new TimingScreen
|
|
{
|
|
State = { Value = Visibility.Visible },
|
|
};
|
|
}
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("Stop clock", () => Clock.Stop());
|
|
|
|
AddUntilStep("wait for rows to load", () => Child.ChildrenOfType<EffectRowAttribute>().Any());
|
|
}
|
|
|
|
[Test]
|
|
public void TestTrackingCurrentTimeWhileRunning()
|
|
{
|
|
AddStep("Select first effect point", () =>
|
|
{
|
|
InputManager.MoveMouseTo(Child.ChildrenOfType<EffectRowAttribute>().First());
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 54670);
|
|
AddUntilStep("Ensure seeked to correct time", () => Clock.CurrentTimeAccurate == 54670);
|
|
|
|
AddStep("Seek to just before next point", () => Clock.Seek(69000));
|
|
AddStep("Start clock", () => Clock.Start());
|
|
|
|
AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 69670);
|
|
}
|
|
|
|
[Test]
|
|
public void TestTrackingCurrentTimeWhilePaused()
|
|
{
|
|
AddStep("Select first effect point", () =>
|
|
{
|
|
InputManager.MoveMouseTo(Child.ChildrenOfType<EffectRowAttribute>().First());
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 54670);
|
|
AddUntilStep("Ensure seeked to correct time", () => Clock.CurrentTimeAccurate == 54670);
|
|
|
|
AddStep("Seek to later", () => Clock.Seek(80000));
|
|
AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 69670);
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
Beatmap.Disabled = false;
|
|
base.Dispose(isDisposing);
|
|
}
|
|
}
|
|
}
|