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osu-lazer/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardDropdown.cs
2021-12-05 15:48:02 +01:00

115 lines
3.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Beatmaps.Drawables.Cards
{
public class BeatmapCardDropdown : CompositeDrawable
{
public Drawable Body
{
set => bodyContent.Child = value;
}
public Drawable Dropdown
{
set => dropdownContent.Child = value;
}
public Bindable<bool> Expanded { get; } = new BindableBool();
private readonly Box background;
private readonly Container content;
private readonly Container bodyContent;
private readonly Container dropdownContent;
private readonly Container borderContainer;
public BeatmapCardDropdown(float height)
{
RelativeSizeAxes = Axes.X;
Height = height;
InternalChild = content = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
CornerRadius = BeatmapCard.CORNER_RADIUS,
Masking = true,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
bodyContent = new Container
{
RelativeSizeAxes = Axes.X,
Height = height,
CornerRadius = BeatmapCard.CORNER_RADIUS,
Masking = true,
},
dropdownContent = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = height },
Alpha = 0
},
borderContainer = new Container
{
RelativeSizeAxes = Axes.Both,
CornerRadius = BeatmapCard.CORNER_RADIUS,
Masking = true,
BorderThickness = 3,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
background.Colour = colourProvider.Background2;
borderContainer.BorderColour = colourProvider.Highlight1;
}
protected override void LoadComplete()
{
base.LoadComplete();
Expanded.BindValueChanged(_ => updateState(), true);
FinishTransforms(true);
}
private void updateState()
{
background.FadeTo(Expanded.Value ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
dropdownContent.FadeTo(Expanded.Value ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
borderContainer.FadeTo(Expanded.Value ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
content.TweenEdgeEffectTo(new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Offset = new Vector2(0, 2),
Radius = 10,
Colour = Colour4.Black.Opacity(Expanded.Value ? 0.3f : 0f),
Hollow = true,
}, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
}
}
}