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92 lines
3.0 KiB
C#
92 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD.KPSCounter;
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using osuTK;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneKeyPerSecondCounter : PlayerTestScene
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{
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protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
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protected override bool HasCustomSteps => false;
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protected override bool Autoplay => true;
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private GameplayClock gameplayClock;
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private DrawableRuleset drawableRuleset;
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// private DependencyProvidingContainer dependencyContainer;
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private KeysPerSecondCounter counter;
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[SetUpSteps]
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public new void SetUpSteps()
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{
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/*
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CreateTest(() => AddStep("Create components", () =>
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{
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Logger.Log($"{(Player != null ? Player.ToString() : "null")}", level: LogLevel.Debug);
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dependencyContainer = new DependencyProvidingContainer
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{
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RelativePositionAxes = Axes.Both,
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};
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}));
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*/
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}
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private void createCounter()
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{
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AddStep("Create counter", () =>
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{
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/*
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if (!Contains(dependencyContainer))
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{
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Add(dependencyContainer);
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}
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if (dependencyContainer.CachedDependencies.Length == 0)
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{
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dependencyContainer.CachedDependencies = new (Type, object)[]
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{
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(typeof(GameplayClock), ,
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(typeof(DrawableRuleset),)
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};
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}
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Dependencies.Cache(gameplayClock = Player.GameplayClockContainer.GameplayClock));
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*/
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Dependencies.Cache(gameplayClock = Player.GameplayClockContainer.GameplayClock);
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Dependencies.Cache(drawableRuleset = Player.DrawableRuleset);
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Add(counter = new KeysPerSecondCounter
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Scale = new Vector2(5),
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Position = new Vector2(10, 100)
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}
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);
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});
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AddAssert("ensure counter added", () => Contains(counter));
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}
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[Test]
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public void TestInGameTimeConsistency()
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{
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createCounter();
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AddUntilStep("Wait until first note", () => counter.Current.Value != 0);
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AddStep("Pause gameplay", () => gameplayClock.IsPaused.Value = true);
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AddAssert("KPS = 1", () => counter.Current.Value == 1);
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}
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}
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}
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