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osu-lazer/osu.Game.Rulesets.Taiko/Judgements
smoogipoo e2b6003f98 Make taiko use the new "Final" field
Ensures that the first hit on HitStrongs is _always_ non-final unless it was a miss. The second hit is always final.
2017-11-02 21:55:50 +09:00
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TaikoDrumRollTickJudgement.cs Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
TaikoJudgement.cs Remove accurateHits, make Accuracy once again tied to comboScore 2017-09-13 00:33:01 +09:00
TaikoStrongHitJudgement.cs Make taiko use the new "Final" field 2017-11-02 21:55:50 +09:00