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45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Humanizer;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Beatmaps.Drawables.Cards.Statistics
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{
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/// <summary>
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/// Shows the number of favourites that a beatmap set has received.
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/// </summary>
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public partial class FavouritesStatistic : BeatmapCardStatistic, IHasCurrentValue<BeatmapSetFavouriteState>
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{
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private readonly BindableWithCurrent<BeatmapSetFavouriteState> current;
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public Bindable<BeatmapSetFavouriteState> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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public FavouritesStatistic(IBeatmapSetOnlineInfo onlineInfo)
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{
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current = new BindableWithCurrent<BeatmapSetFavouriteState>(new BeatmapSetFavouriteState(onlineInfo.HasFavourited, onlineInfo.FavouriteCount));
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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current.BindValueChanged(_ => updateState(), true);
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}
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private void updateState()
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{
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Icon = current.Value.Favourited ? FontAwesome.Solid.Heart : FontAwesome.Regular.Heart;
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Text = current.Value.FavouriteCount.ToMetric(decimals: 1);
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TooltipText = BeatmapsStrings.PanelFavourites(current.Value.FavouriteCount.ToLocalisableString(@"N0"));
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}
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}
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}
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