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40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.General
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{
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public class UpdateOptions : OptionsSubsection
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{
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protected override string Header => "Updates";
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[BackgroundDependencyLoader]
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private void load(BasicStorage storage, OsuConfigManager config)
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{
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Children = new Drawable[]
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{
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new DropdownOption<ReleaseStream>
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{
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LabelText = "Release stream",
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Bindable = config.GetBindable<ReleaseStream>(OsuConfig.ReleaseStream),
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},
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new SpriteText { Text = "Your osu! is up to date" }, // TODO: map this to reality
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new OsuButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Open osu! folder",
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Action = () => storage.OpenInNativeExplorer(),
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}
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};
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}
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}
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}
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