1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 06:47:25 +08:00
osu-lazer/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs
2019-07-22 18:17:49 +03:00

183 lines
7.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using System.Collections.Generic;
using osu.Framework.Graphics.Cursor;
namespace osu.Game.Overlays.Profile.Sections.Historical
{
public class DrawableMostPlayedBeatmap : OsuHoverContainer
{
private const int cover_width = 100;
private const int corner_radius = 6;
private const int height = 50;
private readonly BeatmapInfo beatmap;
private readonly int playCount;
private Box background;
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
public DrawableMostPlayedBeatmap(BeatmapInfo beatmap, int playCount)
{
this.beatmap = beatmap;
this.playCount = playCount;
Enabled.Value = true; //manually enabled, because we have no action
RelativeSizeAxes = Axes.X;
Height = height;
Masking = true;
CornerRadius = corner_radius;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IdleColour = colours.GreySeafoam;
HoverColour = colours.GreySeafoamLight;
Children = new Drawable[]
{
new UpdateableBeatmapSetCover
{
RelativeSizeAxes = Axes.Y,
Width = cover_width,
BeatmapSet = beatmap.BeatmapSet,
CoverType = BeatmapSetCoverType.List,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = cover_width - corner_radius },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = corner_radius,
Children = new Drawable[]
{
background = new Box { RelativeSizeAxes = Axes.Both },
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new MostPlayedBeatmapMetadataContainer(beatmap),
new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular))
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Colour = colours.GreySeafoamLighter
}.With(d =>
{
d.AddText("mapped by ");
d.AddUserLink(beatmap.Metadata.Author);
}),
}
},
new PlayCountText(playCount)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight
},
}
},
}
}
}
}
};
}
private class MostPlayedBeatmapMetadataContainer : BeatmapMetadataContainer
{
public MostPlayedBeatmapMetadataContainer(BeatmapInfo beatmap)
: base(beatmap)
{
}
protected override Drawable[] CreateText(BeatmapInfo beatmap) => new Drawable[]
{
new OsuSpriteText
{
Text = new LocalisedString((
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")),
Font = OsuFont.GetFont(weight: FontWeight.Bold)
},
new OsuSpriteText
{
Text = "by " + new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
Font = OsuFont.GetFont(weight: FontWeight.Regular)
},
};
}
private class PlayCountText : CompositeDrawable, IHasTooltip
{
public string TooltipText => "times played";
public PlayCountText(int playCount)
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(12),
Icon = FontAwesome.Solid.Play,
},
new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Text = playCount.ToString(),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular),
},
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
}
}
}
}