mirror of
https://github.com/ppy/osu.git
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5bd9d88219
Closes https://github.com/ppy/osu/issues/18468. This doesn't stop the tutorial from downloading a second time, but at least displays the correct status afterwards. Avoiding the download is a bit more involved and requires a change to the flow. Probably not worth it just yet. To test, recommend switching to production environment, as dev server doesn't have correct metadata for tutorial resulting in weirdness.
193 lines
7.2 KiB
C#
193 lines
7.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Localisation;
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using osu.Game.Online;
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using osuTK;
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using Realms;
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namespace osu.Game.Overlays.FirstRunSetup
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{
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[LocalisableDescription(typeof(FirstRunSetupBeatmapScreenStrings), nameof(FirstRunSetupBeatmapScreenStrings.Header))]
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public class ScreenBeatmaps : FirstRunSetupScreen
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{
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private ProgressRoundedButton downloadBundledButton = null!;
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private ProgressRoundedButton downloadTutorialButton = null!;
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private OsuTextFlowContainer currentlyLoadedBeatmaps = null!;
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private BundledBeatmapDownloader? tutorialDownloader;
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private BundledBeatmapDownloader? bundledDownloader;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private RealmAccess realmAccess { get; set; } = null!;
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private IDisposable? beatmapSubscription;
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[BackgroundDependencyLoader]
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private void load()
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{
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Vector2 buttonSize = new Vector2(400, 50);
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Content.Children = new Drawable[]
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{
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: CONTENT_FONT_SIZE))
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{
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Colour = OverlayColourProvider.Content1,
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Text = FirstRunSetupBeatmapScreenStrings.Description,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 30,
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Children = new Drawable[]
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{
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currentlyLoadedBeatmaps = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: HEADER_FONT_SIZE, weight: FontWeight.SemiBold))
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{
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Colour = OverlayColourProvider.Content2,
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TextAnchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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},
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}
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},
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: CONTENT_FONT_SIZE))
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{
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Colour = OverlayColourProvider.Content1,
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Text = FirstRunSetupBeatmapScreenStrings.TutorialDescription,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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},
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downloadTutorialButton = new ProgressRoundedButton
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{
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Size = buttonSize,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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BackgroundColour = colours.Pink3,
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Text = FirstRunSetupBeatmapScreenStrings.TutorialButton,
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Action = downloadTutorial
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},
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: CONTENT_FONT_SIZE))
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{
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Colour = OverlayColourProvider.Content1,
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Text = FirstRunSetupBeatmapScreenStrings.BundledDescription,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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},
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downloadBundledButton = new ProgressRoundedButton
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{
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Size = buttonSize,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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BackgroundColour = colours.Blue3,
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Text = FirstRunSetupBeatmapScreenStrings.BundledButton,
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Action = downloadBundled
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},
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: CONTENT_FONT_SIZE))
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{
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Colour = OverlayColourProvider.Content1,
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Text = FirstRunSetupBeatmapScreenStrings.ObtainMoreBeatmaps,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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beatmapSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => !s.DeletePending && !s.Protected), beatmapsChanged);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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beatmapSubscription?.Dispose();
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}
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private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error)
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{
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currentlyLoadedBeatmaps.Text = FirstRunSetupBeatmapScreenStrings.CurrentlyLoadedBeatmaps(sender.Count);
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if (sender.Count == 0)
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{
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currentlyLoadedBeatmaps.FadeColour(colours.Red1, 500, Easing.OutQuint);
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}
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else if (changes != null && (changes.DeletedIndices.Any() || changes.InsertedIndices.Any()))
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{
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currentlyLoadedBeatmaps.FadeColour(colours.Yellow)
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.FadeColour(OverlayColourProvider.Content2, 1500, Easing.OutQuint);
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currentlyLoadedBeatmaps.ScaleTo(1.1f)
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.ScaleTo(1, 1500, Easing.OutQuint);
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}
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}
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private void downloadTutorial()
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{
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if (tutorialDownloader != null)
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return;
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tutorialDownloader = new BundledBeatmapDownloader(true);
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AddInternal(tutorialDownloader);
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var downloadTracker = tutorialDownloader.DownloadTrackers.First();
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downloadTracker.State.BindValueChanged(state =>
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{
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if (state.NewValue == DownloadState.LocallyAvailable)
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downloadTutorialButton.Complete();
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}, true);
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downloadTracker.Progress.BindValueChanged(progress =>
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{
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downloadTutorialButton.SetProgress(progress.NewValue, false);
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}, true);
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}
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private void downloadBundled()
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{
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if (bundledDownloader != null)
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return;
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bundledDownloader = new BundledBeatmapDownloader(false);
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AddInternal(bundledDownloader);
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foreach (var tracker in bundledDownloader.DownloadTrackers)
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tracker.State.BindValueChanged(_ => updateProgress(), true);
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void updateProgress()
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{
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double progress = (double)bundledDownloader.DownloadTrackers.Count(t => t.State.Value == DownloadState.LocallyAvailable) / bundledDownloader.DownloadTrackers.Count();
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if (progress == 1)
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downloadBundledButton.Complete();
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else
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downloadBundledButton.SetProgress(progress, true);
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}
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}
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}
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}
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