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173 lines
6.1 KiB
C#
173 lines
6.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps.Timing;
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using System.Collections.Generic;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class BreakOverlay : Container
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{
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private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
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private const float remaining_time_container_max_size = 0.35f;
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private const int vertical_margin = 25;
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private const float glowing_x_offset = 0.13f;
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private const float glowing_x_final = 0.22f;
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private const float blurred_x_offset = 0.2f;
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public List<BreakPeriod> Breaks;
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public override IFrameBasedClock Clock
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{
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set
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{
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base.Clock = remainingTimeCounter.Clock = value;
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}
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get { return base.Clock; }
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}
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private readonly bool letterboxing;
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private readonly LetterboxOverlay letterboxOverlay;
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private readonly Container remainingTimeBox;
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private readonly RemainingTimeCounter remainingTimeCounter;
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private readonly InfoContainer info;
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private readonly GlowingIcon leftGlowingIcon;
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private readonly GlowingIcon rightGlowingIcon;
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private readonly BlurredIcon leftBlurredIcon;
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private readonly BlurredIcon rightBlurredIcon;
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public BreakOverlay(bool letterboxing)
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{
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this.letterboxing = letterboxing;
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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letterboxOverlay = new LetterboxOverlay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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remainingTimeBox = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(0, 8),
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CornerRadius = 4,
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Masking = true,
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Child = new Box { RelativeSizeAxes = Axes.Both }
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},
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remainingTimeCounter = new RemainingTimeCounter
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.BottomCentre,
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Margin = new MarginPadding { Bottom = vertical_margin },
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},
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info = new InfoContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding { Top = vertical_margin },
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},
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leftGlowingIcon = new GlowingIcon
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{
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Origin = Anchor.CentreRight,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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Size = new Vector2(60),
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X = 1 + glowing_x_offset,
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},
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rightGlowingIcon = new GlowingIcon
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{
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Origin = Anchor.CentreLeft,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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Size = new Vector2(60),
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X = -glowing_x_offset,
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},
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leftBlurredIcon = new BlurredIcon
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{
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Origin = Anchor.CentreRight,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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X = 1 + blurred_x_offset,
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},
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rightBlurredIcon = new BlurredIcon
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{
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Origin = Anchor.CentreLeft,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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X = -blurred_x_offset,
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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InitializeBreaks();
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}
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public void InitializeBreaks()
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{
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if (Breaks == null)
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return;
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foreach (var b in Breaks)
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{
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if (!b.HasEffect)
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continue;
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using (BeginAbsoluteSequence(b.StartTime, true))
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{
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onBreakIn(b);
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using (BeginDelayedSequence(b.Duration, true))
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onBreakOut();
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}
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}
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}
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private void onBreakIn(BreakPeriod b)
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{
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if (letterboxing)
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letterboxOverlay.FadeIn(fade_duration);
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remainingTimeBox
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.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
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.Then()
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.ResizeWidthTo(0, b.Duration);
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Scheduler.AddDelayed(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime);
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remainingTimeCounter.FadeIn(fade_duration);
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info.FadeIn(fade_duration);
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leftGlowingIcon.MoveToX(1 - glowing_x_final, fade_duration, Easing.OutQuint);
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rightGlowingIcon.MoveToX(glowing_x_final, fade_duration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(1, fade_duration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(0, fade_duration, Easing.OutQuint);
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}
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private void onBreakOut()
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{
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if (letterboxing)
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letterboxOverlay.FadeOut(fade_duration);
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remainingTimeCounter.FadeOut(fade_duration);
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info.FadeOut(fade_duration);
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leftGlowingIcon.MoveToX(1 + glowing_x_offset, fade_duration, Easing.OutQuint);
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rightGlowingIcon.MoveToX(-glowing_x_offset, fade_duration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(1 + blurred_x_offset, fade_duration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(-blurred_x_offset, fade_duration, Easing.OutQuint);
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}
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}
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}
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