mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 03:17:45 +08:00
297 lines
10 KiB
C#
297 lines
10 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using NUnit.Framework;
|
|
using osu.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.Platform;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.IO;
|
|
|
|
namespace osu.Game.Tests.NonVisual
|
|
{
|
|
[TestFixture]
|
|
public class CustomDataDirectoryTest
|
|
{
|
|
[SetUp]
|
|
public void SetUp()
|
|
{
|
|
if (Directory.Exists(customPath))
|
|
Directory.Delete(customPath, true);
|
|
}
|
|
|
|
[Test]
|
|
public void TestDefaultDirectory()
|
|
{
|
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestDefaultDirectory)))
|
|
{
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
var storage = osu.Dependencies.Get<Storage>();
|
|
|
|
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestDefaultDirectory));
|
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
private string customPath => Path.Combine(RuntimeInfo.StartupDirectory, "custom-path");
|
|
|
|
[Test]
|
|
public void TestCustomDirectory()
|
|
{
|
|
using (var host = new HeadlessGameHost(nameof(TestCustomDirectory)))
|
|
{
|
|
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestCustomDirectory));
|
|
|
|
// need access before the game has constructed its own storage yet.
|
|
Storage storage = new DesktopStorage(defaultStorageLocation, host);
|
|
// manual cleaning so we can prepare a config file.
|
|
storage.DeleteDirectory(string.Empty);
|
|
|
|
using (var storageConfig = new StorageConfigManager(storage))
|
|
storageConfig.Set(StorageConfig.FullPath, customPath);
|
|
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
|
|
// switch to DI'd storage
|
|
storage = osu.Dependencies.Get<Storage>();
|
|
|
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(customPath));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestSubDirectoryLookup()
|
|
{
|
|
using (var host = new HeadlessGameHost(nameof(TestSubDirectoryLookup)))
|
|
{
|
|
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestSubDirectoryLookup));
|
|
|
|
// need access before the game has constructed its own storage yet.
|
|
Storage storage = new DesktopStorage(defaultStorageLocation, host);
|
|
// manual cleaning so we can prepare a config file.
|
|
storage.DeleteDirectory(string.Empty);
|
|
|
|
using (var storageConfig = new StorageConfigManager(storage))
|
|
storageConfig.Set(StorageConfig.FullPath, customPath);
|
|
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
|
|
// switch to DI'd storage
|
|
storage = osu.Dependencies.Get<Storage>();
|
|
|
|
string actualTestFile = Path.Combine(customPath, "rulesets", "test");
|
|
|
|
File.WriteAllText(actualTestFile, "test");
|
|
|
|
var rulesetStorage = storage.GetStorageForDirectory("rulesets");
|
|
var lookupPath = rulesetStorage.GetFiles(".").Single();
|
|
|
|
Assert.That(lookupPath, Is.EqualTo("test"));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestMigration()
|
|
{
|
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigration)))
|
|
{
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
var storage = osu.Dependencies.Get<Storage>();
|
|
|
|
// ensure we perform a save
|
|
host.Dependencies.Get<FrameworkConfigManager>().Save();
|
|
|
|
// ensure we "use" cache
|
|
host.Storage.GetStorageForDirectory("cache");
|
|
|
|
// for testing nested files are not ignored (only top level)
|
|
host.Storage.GetStorageForDirectory("test-nested").GetStorageForDirectory("cache");
|
|
|
|
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestMigration));
|
|
|
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
|
|
|
|
osu.Migrate(customPath);
|
|
|
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(customPath));
|
|
|
|
// ensure cache was not moved
|
|
Assert.That(host.Storage.ExistsDirectory("cache"));
|
|
|
|
// ensure nested cache was moved
|
|
Assert.That(!host.Storage.ExistsDirectory(Path.Combine("test-nested", "cache")));
|
|
Assert.That(storage.ExistsDirectory(Path.Combine("test-nested", "cache")));
|
|
|
|
foreach (var file in OsuStorage.IGNORE_FILES)
|
|
{
|
|
Assert.That(host.Storage.Exists(file), Is.True);
|
|
Assert.That(storage.Exists(file), Is.False);
|
|
}
|
|
|
|
foreach (var dir in OsuStorage.IGNORE_DIRECTORIES)
|
|
{
|
|
Assert.That(host.Storage.ExistsDirectory(dir), Is.True);
|
|
Assert.That(storage.ExistsDirectory(dir), Is.False);
|
|
}
|
|
|
|
Assert.That(new StreamReader(host.Storage.GetStream("storage.ini")).ReadToEnd().Contains($"FullPath = {customPath}"));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestMigrationBetweenTwoTargets()
|
|
{
|
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationBetweenTwoTargets)))
|
|
{
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
|
|
string customPath2 = $"{customPath}-2";
|
|
|
|
const string database_filename = "client.db";
|
|
|
|
Assert.DoesNotThrow(() => osu.Migrate(customPath));
|
|
Assert.That(File.Exists(Path.Combine(customPath, database_filename)));
|
|
|
|
Assert.DoesNotThrow(() => osu.Migrate(customPath2));
|
|
Assert.That(File.Exists(Path.Combine(customPath2, database_filename)));
|
|
|
|
Assert.DoesNotThrow(() => osu.Migrate(customPath));
|
|
Assert.That(File.Exists(Path.Combine(customPath, database_filename)));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestMigrationToSameTargetFails()
|
|
{
|
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToSameTargetFails)))
|
|
{
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
|
|
Assert.DoesNotThrow(() => osu.Migrate(customPath));
|
|
Assert.Throws<ArgumentException>(() => osu.Migrate(customPath));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestMigrationToNestedTargetFails()
|
|
{
|
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToNestedTargetFails)))
|
|
{
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
|
|
Assert.DoesNotThrow(() => osu.Migrate(customPath));
|
|
|
|
string subFolder = Path.Combine(customPath, "sub");
|
|
|
|
if (Directory.Exists(subFolder))
|
|
Directory.Delete(subFolder, true);
|
|
|
|
Directory.CreateDirectory(subFolder);
|
|
|
|
Assert.Throws<ArgumentException>(() => osu.Migrate(subFolder));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestMigrationToSeeminglyNestedTarget()
|
|
{
|
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToSeeminglyNestedTarget)))
|
|
{
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
|
|
Assert.DoesNotThrow(() => osu.Migrate(customPath));
|
|
|
|
string seeminglySubFolder = customPath + "sub";
|
|
|
|
if (Directory.Exists(seeminglySubFolder))
|
|
Directory.Delete(seeminglySubFolder, true);
|
|
|
|
Directory.CreateDirectory(seeminglySubFolder);
|
|
|
|
osu.Migrate(seeminglySubFolder);
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
private OsuGameBase loadOsu(GameHost host)
|
|
{
|
|
var osu = new OsuGameBase();
|
|
Task.Run(() => host.Run(osu));
|
|
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
|
|
return osu;
|
|
}
|
|
|
|
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
|
{
|
|
Task task = Task.Run(() =>
|
|
{
|
|
while (!result()) Thread.Sleep(200);
|
|
});
|
|
|
|
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
|
}
|
|
}
|
|
}
|
|
|