mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 16:22:21 +08:00
49 lines
1.9 KiB
C#
49 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Input.Bindings;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Catch;
|
|
using osu.Game.Rulesets.Mania;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Rulesets.Taiko;
|
|
using osu.Game.Tests.Visual;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Input
|
|
{
|
|
[HeadlessTest]
|
|
public partial class RealmKeyBindingTest : OsuTestScene
|
|
{
|
|
[Resolved]
|
|
private RulesetStore rulesets { get; set; } = null!;
|
|
|
|
[Test]
|
|
public void TestUnmapGlobalAction()
|
|
{
|
|
var keyBinding = new RealmKeyBinding(GlobalAction.ToggleReplaySettings, KeyCombination.FromKey(Key.Z));
|
|
|
|
AddAssert("action is integer", () => keyBinding.Action, () => Is.EqualTo((int)GlobalAction.ToggleReplaySettings));
|
|
AddAssert("action unmaps correctly", () => keyBinding.GetAction(rulesets), () => Is.EqualTo(GlobalAction.ToggleReplaySettings));
|
|
}
|
|
|
|
[TestCase(typeof(OsuRuleset), OsuAction.Smoke, null)]
|
|
[TestCase(typeof(TaikoRuleset), TaikoAction.LeftCentre, null)]
|
|
[TestCase(typeof(CatchRuleset), CatchAction.MoveRight, null)]
|
|
[TestCase(typeof(ManiaRuleset), ManiaAction.Key7, 7)]
|
|
public void TestUnmapRulesetActions(Type rulesetType, object action, int? variant)
|
|
{
|
|
string rulesetName = ((Ruleset)Activator.CreateInstance(rulesetType)!).ShortName;
|
|
var keyBinding = new RealmKeyBinding(action, KeyCombination.FromKey(Key.Z), rulesetName, variant);
|
|
|
|
AddAssert("action is integer", () => keyBinding.Action, () => Is.EqualTo((int)action));
|
|
AddAssert("action unmaps correctly", () => keyBinding.GetAction(rulesets), () => Is.EqualTo(action));
|
|
}
|
|
}
|
|
}
|