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mirror of https://github.com/ppy/osu.git synced 2024-12-16 04:22:54 +08:00
osu-lazer/osu.Game
2021-04-12 20:56:24 +03:00
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Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Database Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
Extensions Merge branch 'master' into fix-leave-room-race-2 2021-01-30 13:41:04 +01:00
Graphics Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Input Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
IO Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Add flag value to database 2020-10-20 00:46:08 +02:00
Online Take current mod settings value into account on equality comparsion 2021-04-12 20:51:13 +03:00
Overlays Remove obsolete code 2021-04-09 13:56:58 +09:00
Properties
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge branch 'master' into mod-using-reference-equality 2021-04-12 20:56:24 +03:00
Scoring Rename property back 2021-04-12 20:50:18 +09:00
Screens Rework to create a derived tracked user data instead 2021-04-12 22:00:27 +09:00
Skinning Fix incorrect default font overlap for score and combo 2021-03-26 10:35:46 +03:00
Storyboards Fix xmldoc explaining incorrect behaviour 2021-03-11 12:15:59 +09:00
Tests Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Fix accuracy displaying incorrectly in online contexts 2021-03-30 22:42:32 +09:00
Utils Merge branch 'master' into mod-using-reference-equality 2021-04-12 20:56:24 +03:00
osu!.res
osu.Game.csproj Update resources 2021-04-12 19:22:07 +09:00
OsuGame.cs Clean up implementation 2021-04-05 22:30:51 +09:00
OsuGameBase.cs Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00