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30 lines
1.0 KiB
C#
30 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Timing;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class TimelineButton : IconButton
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{
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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// These are using colourProvider but don't match the design.
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// Just something to fit until someone implements the updated design.
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IconColour = colourProvider.Background1;
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IconHoverColour = colourProvider.Content2;
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HoverColour = colourProvider.Background1;
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FlashColour = colourProvider.Content2;
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Add(new RepeatingButtonBehaviour(this));
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}
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protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds(sampleSet);
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}
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}
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