mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 17:23:05 +08:00
87 lines
3.4 KiB
C#
87 lines
3.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Extensions;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Platform;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.IPC;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.API.Requests;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
using osu.Game.Overlays;
|
|
|
|
namespace osu.Game.Tests.Visual.Navigation
|
|
{
|
|
[TestFixture]
|
|
[Ignore("This test cannot be run headless, as it requires the game host running the nested game to have IPC bound.")]
|
|
public class TestSceneInterProcessCommunication : OsuGameTestScene
|
|
{
|
|
private HeadlessGameHost ipcSenderHost = null!;
|
|
|
|
private OsuSchemeLinkIPCChannel osuSchemeLinkIPCReceiver = null!;
|
|
private OsuSchemeLinkIPCChannel osuSchemeLinkIPCSender = null!;
|
|
|
|
private const int requested_beatmap_set_id = 1;
|
|
|
|
[Resolved]
|
|
private GameHost gameHost { get; set; } = null!;
|
|
|
|
public override void SetUpSteps()
|
|
{
|
|
base.SetUpSteps();
|
|
AddStep("set up request handling", () =>
|
|
{
|
|
((DummyAPIAccess)API).HandleRequest = request =>
|
|
{
|
|
switch (request)
|
|
{
|
|
case GetBeatmapSetRequest gbr:
|
|
|
|
var apiBeatmapSet = CreateAPIBeatmapSet();
|
|
apiBeatmapSet.OnlineID = requested_beatmap_set_id;
|
|
apiBeatmapSet.Beatmaps = apiBeatmapSet.Beatmaps.Append(new APIBeatmap
|
|
{
|
|
DifficultyName = "Target difficulty",
|
|
OnlineID = 75,
|
|
}).ToArray();
|
|
gbr.TriggerSuccess(apiBeatmapSet);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
};
|
|
});
|
|
AddStep("create IPC receiver channel", () => osuSchemeLinkIPCReceiver = new OsuSchemeLinkIPCChannel(gameHost, Game));
|
|
AddStep("create IPC sender channel", () =>
|
|
{
|
|
ipcSenderHost = new HeadlessGameHost(gameHost.Name, new HostOptions { BindIPC = true });
|
|
osuSchemeLinkIPCSender = new OsuSchemeLinkIPCChannel(ipcSenderHost);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestOsuSchemeLinkIPCChannel()
|
|
{
|
|
AddStep("open beatmap via IPC", () => osuSchemeLinkIPCSender.HandleLinkAsync($@"osu://s/{requested_beatmap_set_id}").WaitSafely());
|
|
AddUntilStep("beatmap overlay displayed", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.State.Value == Visibility.Visible);
|
|
AddUntilStep("beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.Header.BeatmapSet.Value.OnlineID == requested_beatmap_set_id);
|
|
}
|
|
|
|
public override void TearDownSteps()
|
|
{
|
|
AddStep("dispose IPC receiver", () => osuSchemeLinkIPCReceiver.Dispose());
|
|
AddStep("dispose IPC sender", () =>
|
|
{
|
|
osuSchemeLinkIPCSender.Dispose();
|
|
ipcSenderHost.Dispose();
|
|
});
|
|
base.TearDownSteps();
|
|
}
|
|
}
|
|
}
|