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osu-lazer/osu.Game.Modes.Taiko/Judgements/TaikoDrumRollTickJudgement.cs
2017-03-23 19:36:58 +09:00

34 lines
1.0 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Taiko.Judgements
{
public class TaikoDrumRollTickJudgement : TaikoJudgement
{
/// <summary>
/// Drum roll ticks don't display judgement text.
/// </summary>
public override string ScoreString => string.Empty;
/// <summary>
/// Drum roll ticks don't display judgement text.
/// </summary>
public override string MaxScoreString => string.Empty;
protected override int NumericResultForScore(TaikoHitResult result)
{
switch (result)
{
default:
return 0;
case TaikoHitResult.Great:
return 200;
}
}
protected override int NumericResultForAccuracy(TaikoHitResult result)
{
return 0;
}
}
}