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osu-lazer/osu.Game.Rulesets.Osu/Edit/Checks
Naxess 8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
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CheckOffscreenObjects.cs Add the playable beatmap as check argument 2021-04-20 01:31:51 +02:00