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88 lines
3.0 KiB
C#
88 lines
3.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.IO;
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namespace osu.Game.Storyboards.Drawables
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{
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public class DrawableStoryboard : Container<DrawableStoryboardLayer>
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{
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public Storyboard Storyboard { get; private set; }
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private readonly Background background;
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public Texture BackgroundTexture
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{
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get { return background.Texture; }
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set { background.Texture = value; }
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}
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private readonly Container<DrawableStoryboardLayer> content;
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protected override Container<DrawableStoryboardLayer> Content => content;
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protected override Vector2 DrawScale => new Vector2(Parent.DrawHeight / 480);
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public override bool HandleInput => false;
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private bool passing = true;
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public bool Passing
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{
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get { return passing; }
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set
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{
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if (passing == value) return;
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passing = value;
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updateLayerVisibility();
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}
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}
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
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dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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public DrawableStoryboard(Storyboard storyboard)
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{
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Storyboard = storyboard;
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Size = new Vector2(640, 480);
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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AddInternal(background = new Background
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddInternal(content = new Container<DrawableStoryboardLayer>
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{
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Size = new Vector2(640, 480),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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}
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[BackgroundDependencyLoader]
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private void load(FileStore fileStore)
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{
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dependencies.Cache(new TextureStore(new RawTextureLoaderStore(fileStore.Store), false) { ScaleAdjust = 1, });
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foreach (var layer in Storyboard.Layers)
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Add(layer.CreateDrawable());
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}
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private void updateLayerVisibility()
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{
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foreach (var layer in Children)
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layer.Enabled = passing ? layer.Layer.EnabledWhenPassing : layer.Layer.EnabledWhenFailing;
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}
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private class Background : Sprite
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{
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protected override Vector2 DrawScale => Texture != null ? new Vector2(Parent.DrawHeight / Texture.DisplayHeight) : base.DrawScale;
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}
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}
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}
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