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osu-lazer/osu.Game/Users/UserCoverBackground.cs

82 lines
2.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Online.API.Requests.Responses;
using osuTK.Graphics;
namespace osu.Game.Users
{
public class UserCoverBackground : ModelBackedDrawable<APIUser>
{
public APIUser User
{
get => Model;
set => Model = value;
}
protected override Drawable CreateDrawable(APIUser user) => new Cover(user);
protected override double LoadDelay => 300;
/// <summary>
/// Delay before the background is unloaded while off-screen.
/// </summary>
protected virtual double UnloadDelay => 5000;
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
[LongRunningLoad]
private class Cover : CompositeDrawable
{
private readonly APIUser user;
public Cover(APIUser user)
{
this.user = user;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures)
{
if (user == null)
{
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.75f))
};
}
else
{
InternalChild = new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(user.CoverUrl),
FillMode = FillMode.Fill,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
}
}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeInFromZero(400);
}
}
}
}