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osu-lazer/osu.Game/Tests/Visual/Multiplayer/MultiplayerTestSceneDependencies.cs
2021-06-25 20:11:38 +09:00

39 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Database;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Spectator;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Tests.Visual.Spectator;
namespace osu.Game.Tests.Visual.Multiplayer
{
/// <summary>
/// Contains the basic dependencies of multiplayer test scenes.
/// </summary>
public class MultiplayerTestSceneDependencies : OnlinePlayTestSceneDependencies, IMultiplayerTestDependencies
{
public TestMultiplayerClient Client { get; }
public TestUserLookupCache LookupCache { get; }
public TestSpectatorClient SpectatorClient { get; }
public new TestMultiplayerRoomManager RoomManager => (TestMultiplayerRoomManager)base.RoomManager;
public MultiplayerTestSceneDependencies()
{
Client = new TestMultiplayerClient(RoomManager);
LookupCache = new TestUserLookupCache();
SpectatorClient = CreateSpectatorClient();
CacheAs<MultiplayerClient>(Client);
CacheAs<UserLookupCache>(LookupCache);
CacheAs<SpectatorClient>(SpectatorClient);
}
protected override IRoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
protected virtual TestSpectatorClient CreateSpectatorClient() => new TestSpectatorClient();
}
}