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35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Rulesets.UI;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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[TestFixture]
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public class TestSceneGameplayCursor : OsuTestScene, IProvideCursor
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{
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private GameplayCursorContainer cursorContainer;
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(CursorTrail) };
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public CursorContainer Cursor => cursorContainer;
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public bool ProvidingUserCursor => true;
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(cursorContainer = new OsuCursorContainer { RelativeSizeAxes = Axes.Both });
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}
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}
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}
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