mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 18:42:56 +08:00
83 lines
2.4 KiB
C#
83 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Scoring;
|
|
|
|
namespace osu.Game.Online.Leaderboards
|
|
{
|
|
public class TopLocalRank : UpdateableRank
|
|
{
|
|
private readonly BeatmapInfo beatmap;
|
|
|
|
private ScoreManager scores;
|
|
private IBindable<RulesetInfo> ruleset;
|
|
private IAPIProvider api;
|
|
|
|
protected override double LoadDelay => 250;
|
|
|
|
public TopLocalRank(BeatmapInfo beatmap) : base(null)
|
|
{
|
|
this.beatmap = beatmap;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(ScoreManager scores, IBindable<RulesetInfo> ruleset, IAPIProvider api)
|
|
{
|
|
scores.ItemAdded += scoreChanged;
|
|
scores.ItemRemoved += scoreChanged;
|
|
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
|
|
|
|
this.ruleset = ruleset.GetBoundCopy();
|
|
this.scores = scores;
|
|
this.api = api;
|
|
|
|
fetchAndLoadTopScore();
|
|
}
|
|
|
|
private void scoreChanged(ScoreInfo score)
|
|
{
|
|
if (score.BeatmapInfoID == beatmap.ID)
|
|
{
|
|
fetchAndLoadTopScore();
|
|
}
|
|
}
|
|
|
|
private void fetchAndLoadTopScore()
|
|
{
|
|
var score = fetchTopScore();
|
|
|
|
loadTopScore(score);
|
|
}
|
|
|
|
private void loadTopScore(ScoreInfo score)
|
|
{
|
|
var rank = score?.Rank;
|
|
|
|
// toggle the display of this drawable
|
|
// we do not want empty space if there is no rank to be displayed
|
|
if (rank.HasValue)
|
|
Show();
|
|
else
|
|
Hide();
|
|
|
|
Schedule(() => Rank = rank);
|
|
}
|
|
|
|
private ScoreInfo fetchTopScore()
|
|
{
|
|
if (scores == null || beatmap == null || ruleset?.Value == null || api?.LocalUser.Value == null)
|
|
return null;
|
|
|
|
return scores.QueryScores(s => s.UserID == api.LocalUser.Value.Id && s.BeatmapInfoID == beatmap.ID && s.RulesetID == ruleset.Value.ID && !s.DeletePending)
|
|
.OrderByDescending(s => s.TotalScore)
|
|
.FirstOrDefault();
|
|
}
|
|
}
|
|
}
|