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osu-lazer/osu.Game/GameModes/Play/Osu/OsuPlayfield.cs
2016-10-12 15:47:08 +09:00

35 lines
945 B
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using OpenTK;
using osu.Framework;
namespace osu.Game.GameModes.Play.Osu
{
public class OsuPlayfield : Playfield
{
public OsuPlayfield()
{
RelativeSizeAxes = Axes.None;
Size = new Vector2(512, 384);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
public override void Load(BaseGame game)
{
base.Load(game);
Add(new Box()
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Alpha = 0.5f
});
}
}
}