mirror of
https://github.com/ppy/osu.git
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206 lines
6.7 KiB
C#
206 lines
6.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Play;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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{
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public class LegacyCursorParticles : CompositeDrawable, IKeyBindingHandler<OsuAction>, IRequireHighFrequencyMousePosition
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{
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private const int particle_lifetime_min = 300;
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private const int particle_lifetime_max = 1000;
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private const float particle_gravity = 240;
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public bool Active => breakSpewer?.Active.Value == true || kiaiSpewer?.Active.Value == true;
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private Vector2 cursorVelocity;
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private ParticleSpewer breakSpewer;
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private ParticleSpewer kiaiSpewer;
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[Resolved(canBeNull: true)]
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private Player player { get; set; }
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[Resolved(canBeNull: true)]
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private OsuPlayfield osuPlayfield { get; set; }
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin, OsuColour colours)
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{
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var texture = skin.GetTexture("star2");
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var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);
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if (texture != null)
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{
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// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
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texture.ScaleAdjust *= 1.6f;
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}
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RelativeSizeAxes = Axes.Both;
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Anchor = Anchor.Centre;
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InternalChildren = new[]
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{
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breakSpewer = new ParticleSpewer(texture, 20, particle_lifetime_max)
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{
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RelativeSizeAxes = Axes.Both,
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Size = Vector2.One,
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Colour = starBreakAdditive,
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ParticleGravity = particle_gravity,
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CreateParticle = createBreakParticle,
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},
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kiaiSpewer = new ParticleSpewer(texture, 60, particle_lifetime_max)
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{
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RelativeSizeAxes = Axes.Both,
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Size = Vector2.One,
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Colour = starBreakAdditive,
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ParticleGravity = particle_gravity,
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CreateParticle = createParticle,
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},
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};
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if (player != null)
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{
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breakSpewer.Active.BindTarget = player.IsBreakTime;
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}
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}
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protected override void Update()
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{
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if (osuPlayfield == null) return;
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// find active kiai slider or spinner.
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var kiaiHitObject = osuPlayfield.HitObjectContainer.AliveObjects.FirstOrDefault(h =>
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h.HitObject.Kiai &&
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(
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(h is DrawableSlider slider && slider.Tracking.Value) ||
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(h is DrawableSpinner spinner && spinner.RotationTracker.Tracking)
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)
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);
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kiaiSpewer.Active.Value = kiaiHitObject != null;
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}
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private Vector2? cursorScreenPosition;
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private const double max_velocity_frame_length = 15;
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private double velocityFrameLength;
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private Vector2 totalPosDifference;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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if (cursorScreenPosition == null)
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{
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cursorScreenPosition = e.ScreenSpaceMousePosition;
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return base.OnMouseMove(e);
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}
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// calculate cursor velocity.
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totalPosDifference += e.ScreenSpaceMousePosition - cursorScreenPosition.Value;
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cursorScreenPosition = e.ScreenSpaceMousePosition;
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velocityFrameLength += Math.Abs(Clock.ElapsedFrameTime);
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if (velocityFrameLength > max_velocity_frame_length)
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{
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cursorVelocity = totalPosDifference / (float)velocityFrameLength;
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totalPosDifference = Vector2.Zero;
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velocityFrameLength = 0;
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}
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return base.OnMouseMove(e);
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}
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public bool OnPressed(OsuAction action)
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{
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handleInput(action, true);
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return false;
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}
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public void OnReleased(OsuAction action)
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{
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handleInput(action, false);
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}
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private bool leftPressed;
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private bool rightPressed;
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private void handleInput(OsuAction action, bool pressed)
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{
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switch (action)
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{
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case OsuAction.LeftButton:
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leftPressed = pressed;
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break;
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case OsuAction.RightButton:
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rightPressed = pressed;
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break;
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}
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}
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private ParticleSpewer.FallingParticle? createParticle()
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{
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if (!cursorScreenPosition.HasValue) return null;
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return new ParticleSpewer.FallingParticle
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{
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StartPosition = ToLocalSpace(cursorScreenPosition.Value),
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Duration = RNG.NextSingle(particle_lifetime_min, particle_lifetime_max),
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StartAngle = (float)(RNG.NextDouble() * 4 - 2),
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EndAngle = RNG.NextSingle(-2f, 2f),
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EndScale = RNG.NextSingle(2f),
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Velocity = cursorVelocity * 40,
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};
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}
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private ParticleSpewer.FallingParticle? createBreakParticle()
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{
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var baseParticle = createParticle();
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if (!baseParticle.HasValue) return null;
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var p = baseParticle.Value;
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if (leftPressed && rightPressed)
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{
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p.Velocity += new Vector2(
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RNG.NextSingle(-460f, 460f),
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RNG.NextSingle(-160f, 160f)
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);
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}
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else if (leftPressed)
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{
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p.Velocity += new Vector2(
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RNG.NextSingle(-460f, 0),
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RNG.NextSingle(-40f, 40f)
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);
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}
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else if (rightPressed)
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{
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p.Velocity += new Vector2(
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RNG.NextSingle(0, 460f),
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RNG.NextSingle(-40f, 40f)
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);
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}
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return p;
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}
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}
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}
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