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96 lines
2.9 KiB
C#
96 lines
2.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Buffers;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Microsoft.Toolkit.HighPerformance;
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using osu.Framework.Extensions;
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using osu.Framework.IO.Stores;
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using SharpCompress.Archives.Zip;
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using SixLabors.ImageSharp.Memory;
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namespace osu.Game.IO.Archives
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{
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public sealed class ZipArchiveReader : ArchiveReader
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{
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private readonly Stream archiveStream;
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private readonly ZipArchive archive;
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public ZipArchiveReader(Stream archiveStream, string name = null)
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: base(name)
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{
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this.archiveStream = archiveStream;
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archive = ZipArchive.Open(archiveStream);
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}
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public override Stream GetStream(string name)
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{
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ZipArchiveEntry entry = archive.Entries.SingleOrDefault(e => e.Key == name);
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if (entry == null)
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return null;
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var owner = MemoryAllocator.Default.Allocate<byte>((int)entry.Size);
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using (Stream s = entry.OpenEntryStream())
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s.ReadToFill(owner.Memory.Span);
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return new MemoryOwnerMemoryStream(owner);
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}
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public override void Dispose()
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{
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archive.Dispose();
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archiveStream.Dispose();
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}
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public override IEnumerable<string> Filenames => archive.Entries.Select(e => e.Key).ExcludeSystemFileNames();
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private class MemoryOwnerMemoryStream : Stream
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{
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private readonly IMemoryOwner<byte> owner;
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private readonly Stream stream;
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public MemoryOwnerMemoryStream(IMemoryOwner<byte> owner)
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{
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this.owner = owner;
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stream = owner.Memory.AsStream();
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}
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protected override void Dispose(bool disposing)
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{
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owner?.Dispose();
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base.Dispose(disposing);
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}
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public override void Flush() => stream.Flush();
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public override int Read(byte[] buffer, int offset, int count) => stream.Read(buffer, offset, count);
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public override long Seek(long offset, SeekOrigin origin) => stream.Seek(offset, origin);
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public override void SetLength(long value) => stream.SetLength(value);
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public override void Write(byte[] buffer, int offset, int count) => stream.Write(buffer, offset, count);
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public override bool CanRead => stream.CanRead;
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public override bool CanSeek => stream.CanSeek;
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public override bool CanWrite => stream.CanWrite;
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public override long Length => stream.Length;
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public override long Position
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{
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get => stream.Position;
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set => stream.Position = value;
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}
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}
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}
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}
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