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osu-lazer/osu.Game.Tournament/Components/RoundDisplay.cs

37 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Components
{
public class RoundDisplay : CompositeDrawable
{
public RoundDisplay(TournamentMatch match)
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new DrawableTournamentTitleText(),
new TournamentSpriteText
{
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.SemiBold)
},
}
}
};
}
}
}