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27 lines
1.1 KiB
C#
27 lines
1.1 KiB
C#
using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Gameplay
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{
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public class GeneralGameplayOptions : OptionsSubsection
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{
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protected override string Header => "General";
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public GeneralGameplayOptions()
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{
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Children = new Drawable[]
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{
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new SpriteText { Text = "Background dim: TODO slider" },
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new SpriteText { Text = "Progress display: TODO dropdown" },
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new SpriteText { Text = "Score meter type: TODO dropdown" },
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new SpriteText { Text = "Score meter size: TODO slider" },
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new BasicCheckBox { LabelText = "Always show key overlay" },
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new BasicCheckBox { LabelText = "Show approach circle on first \"Hidden\" object" },
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new BasicCheckBox { LabelText = "Scale osu!mania scroll speed with BPM" },
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new BasicCheckBox { LabelText = "Remember osu!mania scroll speed per beatmap" },
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};
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}
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}
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} |