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osu-lazer/osu.Game/Overlays/Options/Gameplay/GeneralGameplayOptions.cs
2016-11-07 21:24:41 -05:00

27 lines
1.1 KiB
C#

using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Gameplay
{
public class GeneralGameplayOptions : OptionsSubsection
{
protected override string Header => "General";
public GeneralGameplayOptions()
{
Children = new Drawable[]
{
new SpriteText { Text = "Background dim: TODO slider" },
new SpriteText { Text = "Progress display: TODO dropdown" },
new SpriteText { Text = "Score meter type: TODO dropdown" },
new SpriteText { Text = "Score meter size: TODO slider" },
new BasicCheckBox { LabelText = "Always show key overlay" },
new BasicCheckBox { LabelText = "Show approach circle on first \"Hidden\" object" },
new BasicCheckBox { LabelText = "Scale osu!mania scroll speed with BPM" },
new BasicCheckBox { LabelText = "Remember osu!mania scroll speed per beatmap" },
};
}
}
}