mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 14:52:55 +08:00
6cec1145e3
Reduce boilerplate of `IApplicableToDrawableHitObjects` by taking a single DHO instead of an enumerable
140 lines
4.9 KiB
C#
140 lines
4.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.UI;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Tests
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneHitCircle : OsuSkinnableTestScene
|
|
{
|
|
private int depthIndex;
|
|
|
|
[Test]
|
|
public void TestHits()
|
|
{
|
|
AddStep("Hit Big Single", () => SetContents(_ => testSingle(2, true)));
|
|
AddStep("Hit Medium Single", () => SetContents(_ => testSingle(5, true)));
|
|
AddStep("Hit Small Single", () => SetContents(_ => testSingle(7, true)));
|
|
AddStep("Hit Big Stream", () => SetContents(_ => testStream(2, true)));
|
|
AddStep("Hit Medium Stream", () => SetContents(_ => testStream(5, true)));
|
|
AddStep("Hit Small Stream", () => SetContents(_ => testStream(7, true)));
|
|
}
|
|
|
|
[Test]
|
|
public void TestHittingEarly()
|
|
{
|
|
AddStep("Hit stream early", () => SetContents(_ => testStream(5, true, -150)));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMisses()
|
|
{
|
|
AddStep("Miss Big Single", () => SetContents(_ => testSingle(2)));
|
|
AddStep("Miss Medium Single", () => SetContents(_ => testSingle(5)));
|
|
AddStep("Miss Small Single", () => SetContents(_ => testSingle(7)));
|
|
AddStep("Miss Big Stream", () => SetContents(_ => testStream(2)));
|
|
AddStep("Miss Medium Stream", () => SetContents(_ => testStream(5)));
|
|
AddStep("Miss Small Stream", () => SetContents(_ => testStream(7)));
|
|
}
|
|
|
|
[Test]
|
|
public void TestHittingLate()
|
|
{
|
|
AddStep("Hit stream late", () => SetContents(_ => testStream(5, true, 150)));
|
|
}
|
|
|
|
private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
|
|
{
|
|
var drawable = createSingle(circleSize, auto, timeOffset, positionOffset);
|
|
|
|
var playfield = new TestOsuPlayfield();
|
|
playfield.Add(drawable);
|
|
return playfield;
|
|
}
|
|
|
|
private Drawable testStream(float circleSize, bool auto = false, double hitOffset = 0)
|
|
{
|
|
var playfield = new TestOsuPlayfield();
|
|
|
|
Vector2 pos = new Vector2(-250, 0);
|
|
|
|
for (int i = 0; i <= 1000; i += 100)
|
|
{
|
|
playfield.Add(createSingle(circleSize, auto, i, pos, hitOffset));
|
|
pos.X += 50;
|
|
}
|
|
|
|
return playfield;
|
|
}
|
|
|
|
private TestDrawableHitCircle createSingle(float circleSize, bool auto, double timeOffset, Vector2? positionOffset, double hitOffset = 0)
|
|
{
|
|
positionOffset ??= Vector2.Zero;
|
|
|
|
var circle = new HitCircle
|
|
{
|
|
StartTime = Time.Current + 1000 + timeOffset,
|
|
Position = OsuPlayfield.BASE_SIZE / 4 + positionOffset.Value,
|
|
};
|
|
|
|
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
|
|
|
var drawable = CreateDrawableHitCircle(circle, auto, hitOffset);
|
|
|
|
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
|
|
mod.ApplyToDrawableHitObject(drawable);
|
|
return drawable;
|
|
}
|
|
|
|
protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto, double hitOffset = 0) => new TestDrawableHitCircle(circle, auto, hitOffset)
|
|
{
|
|
Depth = depthIndex++
|
|
};
|
|
|
|
protected class TestDrawableHitCircle : DrawableHitCircle
|
|
{
|
|
private readonly bool auto;
|
|
private readonly double hitOffset;
|
|
|
|
public TestDrawableHitCircle(HitCircle h, bool auto, double hitOffset)
|
|
: base(h)
|
|
{
|
|
this.auto = auto;
|
|
this.hitOffset = hitOffset;
|
|
}
|
|
|
|
public void TriggerJudgement() => Schedule(() => UpdateResult(true));
|
|
|
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
{
|
|
if (auto && !userTriggered && timeOffset > hitOffset && CheckHittable?.Invoke(this, Time.Current) != false)
|
|
{
|
|
// force success
|
|
ApplyResult(r => r.Type = HitResult.Great);
|
|
}
|
|
else
|
|
base.CheckForResult(userTriggered, timeOffset);
|
|
}
|
|
}
|
|
|
|
protected class TestOsuPlayfield : OsuPlayfield
|
|
{
|
|
public TestOsuPlayfield()
|
|
{
|
|
RelativeSizeAxes = Axes.Both;
|
|
}
|
|
}
|
|
}
|
|
}
|