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30 lines
1.0 KiB
C#
30 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Models;
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namespace osu.Game.Database
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{
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/// <summary>
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/// A model that contains a list of files it is responsible for.
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/// </summary>
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public interface IHasRealmFiles : IHasNamedFiles
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{
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/// <summary>
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/// Available files in this model, with locally filenames.
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/// When performing lookups, consider using <see cref="BeatmapSetInfoExtensions.GetFile"/> or <see cref="BeatmapSetInfoExtensions.GetPathForFile"/> to do case-insensitive lookups.
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/// </summary>
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new IList<RealmNamedFileUsage> Files { get; }
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IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
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/// <summary>
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/// A combined hash representing the model, based on the files it contains.
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/// Implementation specific.
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/// </summary>
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string Hash { get; set; }
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}
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}
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