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osu-lazer/osu.Game.Modes.Mania/ManiaDifficultyCalculator.cs
2017-03-12 01:26:07 +09:00

25 lines
727 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Mania.Objects;
using System;
using System.Collections.Generic;
namespace osu.Game.Modes.Mania
{
public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaBaseHit>
{
protected override PlayMode PlayMode => PlayMode.Mania;
public ManiaDifficultyCalculator(Beatmap beatmap)
: base(beatmap)
{
}
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
{
return 0;
}
}
}